![]() ![]() Mischief Makers is one of those forgotten niche classics that had debuted on a mainstream console that is worth rediscovering for a while: this Enix sleeper hit, in facts, was one of the earliest games (along with Castlevania: Symphony of the Night, ideally its Goth companion) to perfectly blend 2D and 3D, action platforming, sidescroll shooting, puzzle settings, RPG elements such as crafting (the "shake" container mechanic, for example), combined with Japanese kitch aesthetics set to a synthetic amphetaminic orgy of colors, dialog/textbox drama (involving several sub-plots), manic pacing, and an oversaturated freakout of action-packed bonanza that sometimes reaches delirious climaxes - especially difficulty-wise.
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